魔力消耗由 30/45/60/75/90 提升至 40/55/70/85/100。
吐出英雄後僵硬時間由 1秒 縮短至 0.25秒。
友軍英雄離開貪啃奇身體時最大距離由 400 縮短至 250。
吞噬敵方英雄傷害由100/135/170/205/240（+5/7/9/11/13% 目標最大生命）下調至 60/105/150/195/240（+9/10/11/12/13% 目標最大生命）。
When asked how theTeemo changes were going, Meddler commented:
"Most recent version in testing was pretty E focused as follows (differences all versus previous prototype version, not versus live Teemo):
- No longer granted extra sight range- CD didn't tick down faster in push- Distance while invisible up a bit- CD lower- Standing in push slowly replenished distance Teemo could move while invisible
Haven't heard how playtesting with that went though. Expect this will likely continue as a slow burn project rather than something that gets released or killed quickly, especially given it's the secondary priority of the designer working on it."